Level 4: Plant food Ability creates 2 barriers instead of one. When clicked, it fires a coconut that deals massive damage to a group of zombies. Level 4: Plant food Ability can draw in nearby zombies. Level 5: The gold tile it creates will boost the attack power of surrounding plants for 8 seconds. Fires a barrage of power peas, followed by one giant power pea. Breathes flames at zombies 2 spaces away in 3 lanes. Level 2: Zombies are stunned by it's gas for 5 seconds longer. Level 3: Fires all it's missiles at once. Level 5: Has a 50% chance to stun organic zombies. Deals light damage to every zombie on screen. Level 4: Plant food ability's range is increased to 3x4. Grows over time, producing small (15), then regular (25), then large (40) sun. Pulls the strongest zombie in its lane underground, killing it and disappearing afterwards. Blasts a giant flame that damages every zombie in it's lane. Level 2: Has a 25% chance to shoot 2 snow peas or 2 fire peas. Level 3: Charged attack deals more damage. Level 3: Shoots light damage bubbles 3 spaces in front of it. Shoots lasers that hit every zombie in its lane. The beans swarm around the screen for 15 seconds, heavily damaging all zombies they hit. Level 3: Has a 30% chance to electrocute a group of zombies. Plants vs Zombies: Garden Warfare 2 Trophy List • 64 Trophies • 125,483 Owners • 28.36% Average 1 Platinum • 2 Gold • 8 Silver • 53 Bronze Plants vs Zombies: Garden Warfare 2 … Level 2: Has a 50% chance to lob spikes in 3 lanes. Spawns giant spikes at random spots on screen that deal continuous damage to zombies on their tile. Lobs 5 giant frozen melons at random spots on screen. Fires a giant spike at every zombie on screen. Cost: 200 Sun. Level 2: Has a 15% chance to fire a napalm fireball that deals twice as much damage. A tougher Wall-nut that blocks flying zombies. Level 3: Does more damage and has a 25% chance to throw a zombie off screen. Gains armor, giving it additional health. After beating all Silent Suburbs Last Stand Levels. Level 3: Has a 50% chance to lob popcorn that deals more damage. Level 2: Has a 25% chance to immobilize a zombie that steps on it. Grabs nearby zombies and throws them offscreen. Squashes the first zombies that get near it. It's frost turns indigo, making peas that pass through it able to freeze zombies. Charges up, and creates a bubble that deals high damage to the first group of zombies it hits. Pulls all zombies in it's lane onto it, damaging them and slowing down any zombie not pulled onto it. Plants are one of the most important aspects in Plants vs Zombies: ECLISE, they are the protagonists and the player's main defense against the undead assailants. Summons lightning that deals massive damage to all zombies in a 2x5 area in front of it. Creates an electrical fence that damages zombies between 2 or more of it. The zombie that eats it gains a bucket, giving it additional health. Level 2: Charges up it's attack twice as fast. Fires high-damaging missiles that bounce on zombies in its lane. Level 3: Burp causes zombies pushed back to produce sun. Level 4: With plant food, it lobs napalm peppers that deal a lot more damage. Level 2: Has a 25% chance to produce sun after collecting a coin. Level 4: Plant food Ability freezes any zombies not pulled onto it. Level 4: Plant food ability has a 10% chance to shrink zombies into oblivion. Click on it, then click on a tile to fire a banana that deals massive damage on that tile. Level 4: Plant food Ability produces twice as much sun. Level 3: Fire attack pushes zombies back 3 spaces. Grows to full size and lobs giant spores at every zombie on screen. Before multiple profiles were removed, gem-bought premium plants are not shared with other profiles. Level 5: Has a 30% chance to stun zombies after rewinding time. Sucks in zombies in its lane, then blasts flames in 3 lanes. Level 2: Shoots light damage bubbles 1 space in front of it. Level 2: Its projectiles deal more damage. Fires a carrot nuke to a random tile, which explodes when a zombie eats it. Explodes in a 3x3 area upon contact with a zombie, but takes a long time to arm itself. Level 2: Every 5 punches, it performs an uppercut that stuns the zombie it hits. Level 4: Plant food Ability explodes in a 3x3 area on land, 3x4 water in water. Fires a barrage of petals in front of it that spread out across the lawn. Level 4: Plant food ability creates 3 more Potato Mines. Level 2: Time to arm itself is slightly reduced. Rains arrows down on all zombies on screen. Level 2: Has a 25% chance to not disappear after killing a zombie. Ancient Egypt. Level 3: Range to damage nearby zombies is increased even more. Level 2: Has a 50% chance to fire 2 thistles. Level 2: Has a 15% chance to deal double damage. Releases a carpet of firecrackers down its lane which heavily damages every zombie it hits. Recharge: Fast. Level 4: Has a 15% chance to deal damage to nearby zombies when defrosting plants. Level 2: Has a 25% chance to stun zombies it hits. Chills the entire lane and shoots a high-damaging ice shard. Level 2: The seeds it generates gain more health. Frostbite Caves. Level 4: Plant food Ability launches a fire dragon that does a lot more damage. Produces sun. Level 4: Plant food ability can stun zombies. Level 4: Has a 25% chance to heal a random plant on screen before disappearing. Temporarily disables all machines on screen. Sprays pollen that covers the lawn, damaging zombies over time. They shoot peas at attacking zombies. Level 4: Plant food ability freezes zombies for longer, and throws snowballs at them. Level 4: Has a 25% chance to stun organic zombies. Level 2: Has a 25% chance to emit a pollen cloud that slows down nearby zombies. Hurts zombies that walk over it and breaks up to 3 rolling objects. Level 4: Plant food ability creates 3 more Escape Roots. Level 2: Has a 25% chance to explode after being eaten, pushing back all zombies in a 3x3 area around it. Summons 2 magic hats that spawn hypnotized bucketed zombies and draw in nearby zombies. Level 3: Has a 25% chance to fire a shuck shot that deals more damage. Level 4: Has a 45% chance to kill a random zombie on screen before disappearing. Level 4: Has a 15% chance to deal double damage. This plant is really underrated. Level 4: With plant food, it kills any zombies in a 3x3 area around it, then launches a fiery orange bulb, an ice blue bulb and an electric teal bulb. After beating all Hellfire Depths Locked and Loaded levels. Level 3: Leaks even more sun when getting eaten. Level 5: Sun cost decreases by 5 every time its used. Level 3: Has a 30% chance to damage zombies while rewinding time. After beating all Frostbite Caves Save our Seeds levels. Level 2: Arrows have a 50% chance to split and hit other zombies. Level 3: Charged shots deal even more damage. Level 4: With plant food, it launches 5 bananas and 1 flaming banana. Level 2: Pumpkinheads gain 25% more health. When boosted by Moonflower, its spores can also slow zombies, as well as deal splash damage. Explodes upon contact with a zombie, launching the zombie backwards to hit other zombies. Level 3: Its projectiles deal even more damage. Level 3: Has a 20% chance to not disappear. Grows over time, dealing more damage. Explodes and kills all zombies in a 3x3 area. Level 2: Has a 15% chance to fire a lightning charged attack. Lobs 5 giant peppers at random zombies on screen. Level 2: Has a 50% chance to create 2 swarms. Level 2: Projectiles can bounce to zombies in other lanes. Level 3: Has a 30% chance to shoot a more powerful spore that turns the zombie it defeats into a Spore-shroom that instantly uses its plant food ability. Rapidly attacks all zombies in a 3x3 area around it. Level 2: Has a 25% chance to shoot fiery red stars. Shoots peas at zombies. PvZ Games. Erupts when a zombie gets near, damaging it and leaving behind a puddle of lava that damages zombies that walk through it. Haunts zombies up to 3 spaces away for a few seconds, then explodes, dealing damage to all zombies in a 3x3 area. Click on it to spend 50 sun to unleash a powerful rainbow blast. Level 4: Has a 15% chance to stun zombies after rewinding time. Sucks in 3 zombies, then burps, pushing all nearby zombies backwards. Level 2: Shoots light damage seeds at zombies 3 spaces away. Seeds deal moderate damage. Level 3: Has a 30% chance to kill a random zombie on screen before disappearing. Laser Bean. Lobs explosive buds at zombies in its lane which deal splash damage in a 3x3 area. Has a lot of health and can't be pulled or pushed. Pushes back and chills all zombies in its lane. Level 3: Has a 30% chance to attack with red lightning that stuns zombies. Take your favorite fandoms with you and never miss a beat. Level 2: Has a 25% chance to lob 2 melons at once. Plants vs Zombies 2: It's About Time (GMXX Version), https://pvz2gmxx.fandom.com/wiki/List_of_Plants?oldid=5252. Rapidly fires seeds at random zombies on screen. Level 4: Plant food ability deals more damage. Level 3: Explodes after being eaten, massively damaging all nearby zombies. Level 4: With plant food, it fires 3 giant peas. Level 4: Plant food Ability deals damage to any zombies one space in front of it. Can be planted multiple times on the same space to multiply the amount of sun it produces. Fires arrows at zombies that deal heavy damage, but take a while to shoot. Level 3: Zombies are stunned for 8 seconds longer. Slams down with a bo staff, killing all zombies 4 spaces in front of it. Level 3: Has a 30% chance to throw 3 cards at once. Level 2: Does light damage to all organic zombies. Level 2: Has a 25% chance to lob popcorn that deals more damage. Freezes all zombies on screen and slows them down afterwards. Level 4: Spins while using its plant food ability, increasing its range. Produces 150 sun in a heart shape and temporarily speeds up the attack of all plants on screen. Level 2: Has a 25% chance to freeze a zombie it hits. Shoots flaming peas at zombies and warms nearby plants. Level 3: Its entire whip is on fire, rather than just the tip. Level 3: Has a 30% chance to fire a flaming projectile that deals twice as much damage. Starting with the 2.9 update, plants can be in the store for a limited amount of time. When boosted by Moonflower, it lobs projectiles in 3 lanes. Level 4: Plant food Ability can chill zombies. Fires giant stars in a star pattern around it. Level 3: Zombies stunned by it take 3 times as much damage from projectiles. Blasts icy wind that damages and slows down multiple zombies 4 spaces in front of it. Fires heavy damaging seeds in a 1x3 area in front of it. 40, 200 (Plant Food Shield), 60 (Level 2). 80, 160 (Plant Food), 180 (Level 4 Plant Food). In Pool levels, plants must be either Aquatic or planted on a Lily Pad to be in the water. Level 3: Has a 50% chance to fire a cold seed that slows down zombies. Fires 2 power peas at once that deal more damage the closer zombies are to them. Level 3: Deals 1 damage to all zombies on screen. Plants vs. Zombies 2: Plants. Level 2: Has a 25% chance to shoot a lightning bolt at a random zombie after collecting sun. Click on it to fire a dart that does high damage to all zombies in its lane. List of plants. Rains down Imps, charges down lanes, destroying all plants and zombies in those lanes. Level 4: Plant food ability can push away zombies in nearby lanes as well. Level 5: Deals 10 damage to all zombies on screen. Rapidly punches all around it in a 3x3 area. Level 4: With plant food, it creates 3 lightning clouds to attack zombies. Level 3: Deals heavy splash damage in a 3x3 area when exploding. Level 2: Has a 15% chance to bounce a zombie off screen. Level 3: The seeds it generates gain more health. Level 3: It's mist has a 30% chance to freeze zombies it hits. Pulls the first zombie that touches it underwater. Fires a barrage of projectiles at zombies in 3 lanes. Level 4: With plant food, it gains bone armor. Level 2: Burps after finishing eating a zombie, pushing back any nearby zombies. Level 4: Plant food Ability rains down flaming arrows. Level 4: With plant food, it lobs enormous spores that deal splash damage. Shoots snowballs that slow down zombies. The zombie that eats it is killed and releases 15 sun for each normal damage shot it had left. Turns peas that pass through it into snow peas. D&D Beyond Click on it to cause the beans inside to attack a group of zombies in their lane for 10 seconds. Level 3: Has a 50% chance of shooting an ice shard that deals more damage. Level 5: Has a 30% chance to deal double damage. Level 4: With plant food, it uses the level 4 plant food ability of a random plant. Level 2: Has a 15% chance to kill a random zombie on screen before disappearing. Zaps zombies with lightning that can ricochet and hit other zombies. Shoots frozen peas that slow down zombies. Shoots spores at zombies, and zombies it kills become new Spore-shroom. Creates a lighting cloud to attack zombies. Deals heavy damage to any zombies near that zombie. Fires explosive kernels and occasionally butter at zombies. Level 2: Dinos charmed stay on the lawn for 5 seconds longer. When powered by Moonflower, it can do this 3 times before disappearing. Level 3: Shoots snowballs 3 spaces in front of it that can slow down zombies. Shoots a barrage of spores at the zombies in its lane. Out of the remaining plants, 37 can be unlocked with seed packets, 13 can be unlocked with mints, and one of them is only available via Zen Garden. Level 3: Zombies that eat are poisoned afterwards. Level 4: With plant food, the zombie that eats it becomes a Gargantuar. 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